Natural & Applied Sciences

Natural & Applied Sciences Research Papers/Topics

DESIGN AND IMPLEMENTATION OF DISTRIBUTED SYSTEM SIMULATOR FOR PUBLISH-SUBSCRIBE MODEL

ABSTRACT The characteristics of publish/subscribe technology are of synchronism and loosely coupled. This phenomenon makes producers and consumers are de-communicated in temporal and spatial domains during processing. It requires develop a dynamic integration in today's large-scale, distributed information system. This paper introduces a Semantic Integration Data Model (SIDM) for publish/subscribe systems, within which model subscription module is designed. The model contains a matching algor...

DISTRIBUTED METADATA MANAGEMENT FOR LARGE CLUSTER-BASED STORAGE SYSTEMS

ABSTRACT An efficient and distributed scheme for file mapping or file lookup is critical in decentralizing metadata management within a group of metadata servers. This paper presents a novel technique called Hierarchical Bloom Filter Arrays (HBA) to map filenames to the metadata servers holding their metadata. Two levels of probabilistic arrays, namely, the Bloom filter arrays with different levels of accuracies, are used on each metadata server. One array, with lower accuracy and representin...

DISTRIBUTED DATABASE ARCHITECTURE FOR GLOBAL ROAMING IN NEXT-GENERATION MOBILE NETWORK

ABSTRACT The next-generation mobile network will support terminal mobility, personal mobility, and service provider portability, making global roaming seamless. A location-independent personal telecommunication number (PTN) scheme is conducive to implementing such a global mobile system. However, the nongeographic PTNs coupled with the anticipated large number of mobile user’s in future mobile networks may introduce very large centralized databases. This necessitates research into the desig...

DISTRIBUTED COLLABORATIVE KEY AGREEMENT AND AUTHENTICATION PROTOCOL FOR DYNAMIC PEER GROUP

ABSTRACT We consider several distributed collaborative key agreement and authentication protocols for dynamic peer groups. There are several important characteristics which make this problem different from traditional secure group communication. They are: 1) distributed nature in which there is no centralized key server; 2) collaborative nature in which the group key is contributory (i.e., each group member will collaboratively contribute its part to the global group key); and 3) dynamic natu...

DISTRIBUTED CHANNEL MANAGEMENT SYSTEM

ABSTRACT Wireless hotspots are typically implemented using 802.11 APs. Each AP typically operates on a single, administrator-configured wireless channel. Each client associates with a single AP and subsequently interacts with this AP alone, on the AP’s configured channel. As a basic design rule, APs within radio frequency (RF) range of each other are set to different ‘non-overlapping’ channels. Proper assignment of channels to APs is important so that the network can take full advantage...

DIGITAL WATER MARKING FOR VIDEO PIRACY

ABSTRACT Digital watermarking is the process by which identifying data is woven into media content such as images, movies, music or programming, giving those objects a unique, digital identity that can be used for a variety of valuable applications. Imperceptible to the human senses yet easily recognized by special software detectors, a digital watermark remains constant even through recording, manipulation and editing, compression and decompression, encryption, decryption and broadcast witho...

DESIGN AND SIMULATION OF PROBABILISTIC TECHNIQUES FOR CACHE REPLACEMENT

ABSTRACT We analyze a class of randomized Least-Recently-Used (LRU) cache replacement algorithms under the independent reference model with generalized Zipf’s law request probabilities. The randomization was recently proposed for Web caching as a mechanism that discriminates between different document sizes. In particular, a requested document that is not found in the cache either replaces a necessary number of least recently used documents with probability depending on its size or the cach...

DESIGN AND SIMULATION OF CACHE UPDATING FOR THE DYNAMIC SOURCE ROUTING PROTOCOL

ABSTRACT On-demand routing protocols use route caches to make routing decisions. Due to mobility, cached routes easily become stale. To address the cache staleness issue, prior work in DSR used heuristics with ad hoc parameters to predict the lifetime of a link or a route. However, heuristics cannot accurately estimate timeouts because topology changes are unpredictable. In this paper, we propose proactively disseminating the broken link information to the nodes that have that link in their c...

DESIGN AND SIMULATION OF A DIGITAL CIRCUIT SIMULATION

ABSTRACT Electronic circuit simulation uses mathematical models to replicate the behavior of an actual electronic device or circuit. Simulation software allows for modeling of circuit operation and is an invaluable analysis tool. Due to its highly accurate modeling capability, many Colleges and Universities use this type of software for the teaching of electronics technician and electronics engineering programs. Electronics simulation software engages the user by integrating them into the lea...

DESIGN AND SIMULATION OF ACADEMIC PEER TO PEER NETWORK

ABSTRACT File sharing is the practice of distributing or providing access to digitally stored information, such as computer programs, multi-media (audio, video), documents, or electronic books. It may be implemented through a variety of storage, transmission, and distribution models and common methods of file sharing incorporate manual sharing using removable media, centralized computer file server installations on computer networks, World Wide Web-based hyperlinked documents, and the use of ...

DESIGN A WEB BASED PORTAL FOR STUDENT REGISTRATION EXERCISE (CASE STUDY OF MATHEMATICS AND COMPUTER SCIENCE DEPARTMENTS)

ABSTRACT  This system provides online comprehensive solution for providing online registration services for Mathematics and Computer Science students, their courses and other registration procedural requirements.  The system dedicates its resources to becoming the best Tertiary institution web based portal for students. The resources included in the portal were made with accuracy and efficiency in mind since the system is deemed to surpass the manual process in both simplicity and accuracy....

PRELIMINARY STUDY OF THE ANTIMICROBIAL EFFECT OF WATERMELON BARK (ENDOCARP OR RIND ON S. THPHI, E. COLI AND S. AUREUS

ABSTRACTIn a research conducted to ascertain the antimicrobial activity of watermelon (Citrullus lanatus) bark on organisms such as Escherichia coli, Slamonella typhi and Staphylococcus aureus using the ethanol and auqous extracts of the watermelon bark applying agar-well and pour-plate sensitivity technique.   It was observed that the ethanoic extract (dry) of watermelon bark on agar well showed a high inhibitory activity of Staphylococcus aureus and Escherichia coli and shows a moderate in...

DESIGN AND IMPLEMENTATION OF AN EXPERT MANAGEMENT SYSTEM FOR AUTOMOBILE FAULT DETECTION AND DIAGNOSIS

ABSTRACT This project deals with the design and implementation of an expert system for car faults diagnosis. The project is motivated by the need to guide car owners and learners motor mechanics in the maintenance and trouble shooting of motor problems without having to resort to presumptions and conjectures. Particularly, it is expected that the proposed design would ensure that car owners have proper assistance in times of crisis and what’s more will save them from the clutches of exploit...

DESIGN AND IMPLEMENTATION WIRELESS APPLICATION PROGRAM USING J2ME AND BLUETOOTH (CASE STUDY OF NETWORKING TRAINING)

ABSTRACTAs mobile phone handsets attain increasing capabilities, we see many more opportunities for novel applications development.  These handsets are typically characterized  as constrained computing platforms, due to limitations in computing, storage and interface capabilities. Specialized development  environments, such as J2ME, allow for cross- platform development that respects these limitations.   While it is important to respect these resource constraints, we also want to highligh...

DESIGN AND IMPLEMENTATION ON DEMAND AUDIO/VIDEO STEAMING AND RENDERING OVER IP USING UDP

ABSTRACT Streaming media is multimedia that is constantly received by and presented to an end-user while being delivered by a streaming provider. The name refers to the delivery method of the medium rather than to the medium itself. The distinction is usually applied to media that are distributed over telecommunications networks, as most other delivery systems are either inherently streaming (e.g., radio, television) or inherently non-streaming (e.g., books, video cassettes, audio CDs). The v...


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